
Latest verified patch: V1.0.14331
This page is date-stamped because the game is receiving rapid post-launch updates. Steam's announcement feed remains the authority if a newer version appears.
What changed
Farming and traps
- Fixed queued planting, fertilizing and tilling being delayed.
- Prevented bait from being placed in nearly broken traps.
- Corrected trap capture displays.
- Added more mouse types and completed cage recipe access for more characters.
Power and cold storage
- Corrected college-student solar-panel output and dismantle returns.
- Fixed fuel-generator auto-start status when batteries are missing.
- Fixed lights, flashlights and refrigerator notices after power restoration.
- Fixed cold-storage activation and shelf-life freezing states.
Organization and controls
- Added eighteen storage category labels.
- Added A/D tab switching in inventory, cookbook, crafting, shops and related screens.
- Added a direct repair shortcut for doors and windows.
- Added one-click feeding for mouse cages.
Exploration and movement
- Fixed a blank large map on the second open.
- Corrected hospital curtain collisions and several furniture pathfinding cases.
- Improved warehouse and college-student home placements.
If a fixed problem remains
Confirm Steam has installed the patch, load the save again and reproduce the exact steps. The official team asks bug reports to include a detailed description, reproduction steps and a save file through Discord or the feedback form.